GG x RPG (GTD&FCFS)
Players pay between 300 and 12,000 of the game's native token to create a champion. This stake locks in the character's stake tier: a bigger stake buys a bigger reward multiplier on everything that character earns later, at identical odds to a smaller stake.
From there, players choose one of three classes, each with its own strength curve across the game's 20 bosses:
Wizards hit hardest early and taper off in the late game.
Warriors carry a flat, balanced bonus the whole way through.
Archers start weak but grow into the strongest class by the late game.
Every champion begins with three hearts.