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Insomnus

Insomnus is a dark pixel-art survival dungeon game where strategy meets earning potential. Built for players who survive. Designed for players who thrive. The game is built on the Phaser engine with our own Phoenix framework, giving us more flexibility and speed than most web3 game teams. It's been in development for over a year, and has already played 1M+ Sessions. Proven Success • 195K+ Players across beta and early access • 1M+ Sessions logged with passionate community engagement Players earn through two paths: event-driven rewards from seasonal boss battles and weekly events, and a passive drop system tied to the pet collection.

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