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Insomnus

Project details: Insomnus is a dark pixel-art survival dungeon game where strategy meets earning potential. Built for players who survive. Designed for players who thrive. The game is built on the Phaser engine with our own Phoenix framework, giving us more flexibility and speed than most web3 game teams. It's been in development for over a year, and has already played 1M+ Sessions. Proven Success • 195K+ Players across beta and early access • 1M+ Sessions logged with passionate community engagement Players earn through two paths: event-driven rewards from seasonal boss battles and weekly events, and a passive drop system tied to the pet collection. Related Links: Website | Docs | Discord | X(Twitter) Collection details: Chain – Robinhood Supply – REDACTED Phases: Free claim (1x Ancient one (OG) GTD Free) GTD round, Petlisted and Public round What are the pets: Insomnus Pets aren't just collectibles — they plug directly into gameplay through the passive drop system, giving holders ongoing rewards on top of the game's event-driven earning paths. More about Pets: Article: Gen 1 Pets: Why the Foundation Is Everything, Article: After the Mint: Where the Real Value Sits in Insomnus Pets Marketplace: Insomnus Pet Lab / Opensea Website: https://insomnus.xyz/ Docs: https://docs.insomnus.xyz/companions-and-enemies/pets

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